Robotic Arm Overlay

Animation: Ben Coddington Modelling/Rigging: Benjamin Donnelly

Exploring the potential application of rotomation for character animation, we tested the fundamental pipeline from a custom match to a live action plate, with hand animation and CG integrated.
 
Benjamin Coddington
Reference was used from the tracked camera move, to animate the bone system.
 
Benjamin Donnelly
The modelling of the robot arm shown was completed in SketchUp and rigged in 3ds Max.

Visual Development PORTFOLIO 2016
2016
Enki - A Social Juicer for the Workplace
2014
Sketchup Modelling
2014
Water Management Concept Presentation
2015
Place Making - Brisbane Idea Pavilion
2014
Notebook Sketches
2014
Iconography / Language Design
2014
AURA - Memory Capture for VR (Concept Presentation)
2015
Mobility Systems Design
2013
Skyport Mechanic Droid
2014
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